Tuesday, August 17, 2010

Weapons that didn't make the cut

This is just a short list of some very popular weapons that didn't make my countdown of the Top 10 Most Useful Weapons from the Megaman Series. They are all good in one way or another, they just happen to be overshadowed by better ones.

Weapons that Didn't Make the Cut

Silver Thomahawk (Megaman 6)
This weapon is powerful but unwieldy. It really takes some practice and a natural degree of play control that you only see in experienced Megaman players. The rising effect of the weapon makes it hard to judge in certain situations and if you miss with a risky and precise move, the outcome is usually not pretty. I do find myself using this weapon alot, however it just can't be compared with weapons as thoroughly dominate as Shadow or Metal Blade Those are the true fire and forget weapons.

Search Snake (Megaman 3)
Most people wrote this weapon off as completely weak and useless. It really only takes a good bit of experimentation to find out that this little weapon can really help you "slither" out of some bad situations(haha hehe oh ho, yea just keep shaking your head and let me entertain myself). This weapon just isn't as useful as Shadow Blade or Needle Cannon from MM3.

Star Crash and Skull Barrier (Megaman 5 and Megaman 4)
I touched on it in decent detail during the countdown so I won't reiterate too much, but I really just wanted to say that these weapons are extremely helpful and fun to use. They really deserve to be on a countdown for Cool Weapons, but they just didn't quite make it on the Useful countdown.

Slash Claw (Megaman 7)
Alright I'm sure that someone is going to call me out on the fact that no weapons from Megaman 7 or 8 made the most Useful Weapons countdown. Well, mainly is because of the design of these two games. They are the oddballs in the 1-10 list because they are not 8-bit and therefore play differently. There are some awesome weapons in these games and MM7 is one of my favorites in the series. Slash Claw is one of those weapons that is fast and deadly, and despite being close range, it makes an otherwise sluggish Mega Man(thanks to the gameplay) seem like a Ninja. This weapon is just a blast to use but I couldn't in good conscience put it on the countdown for two reasons. It is highly debateable as to which weapon in Megaman 7 is the most useful aaaannndddd It is highly debateable whether or not ANY weapon in Megaman 7 has the same degree of utility as any of the weapons from the countdown.

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